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Photoshop Tutorials -- Creating Original Textures: Part 1 Metal
Creating Metal Textures with Photoshop
This tutorial will show you how to create original metal textures. I used PhotoShop 4.01 for Windows. Some things may be done differently with other versions.
Start off by opening a new 200x100 RGB file.
Choose Window, Show Channels to open the Channels palette.
Click on the Create new channel icon. This will create a new channel named #4. Your image will turn black as the new channel is made visible.
Choose Filter, Noise, Add Noise, set the Amount to 630 or so and choose Gaussian Distribution. Click OK.
You should have something like figure 9.1.
figure 9.1
Choose Window, Show Layers and click on the background layer to make it active. You should get your original image back.
Choose Filter, Render, Lighting Effects. This will bring up the Lighting Effects dialog box (see figure 9.2).
figure 9.2
In the dialog box make sure that the Texture Channel is set to #4 (the new channel we created). Play around with the position of the light and the different settings 'til you get a look you like and click OK. You should end up with something like figire 9.3.
figure 9.3
Variation 1:
Before switching back to the Layers palette and applying the Lighting Effects choose Filter, Blur, Motion Blur (you'll be blurring the noise that you placed in the #4 channel) and set the Angle to -33 and the distance to 21.
This will leave the channel looking like figure 9.4.
figure 9.4
Now when you apply the Lighting filter you'll get something like figure 9.5.
figure 9.5
Variation 2:
Now apply the Bas Relief filter (Filter, Sketch, Bas Relief) and you'll have another variation (see figure 9.6).
figure 9.6
With the application of Eye Candy's Inner Bevel and some stamped in text you'll have a rather unique button (see figure 9.7).
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